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Amy Doran
3D Designer Model Maker
Graphic Artist
DIGITAL GALLERY
Digital work has always been an important part of my workflow. The programmes I use are: Photoshop CS5 & CS6, Photoshop Illustrator, 3ds Max, After Effects CS6, Premier Pro, Topogun, Mixamo, Memento, AfAutoCad 2013-2015, Google Sketch Up and Unity 5. I am currently learning Zbrush and Rhino and Maya.
![]() Final ProjectMy final project was focused around creating a believable sea creature for James Cameron's Avatar francise. | ![]() Final Project Landscape | ![]() 3D scan ProcessShowing the process of transforming a physical project to a digital model. |
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![]() Morph Targeting in 3DS Max | ![]() Final Project | ![]() Final Project Top and Side View |
![]() Texturing in Autodesk Mudbox | ![]() Storyboarding for final project | ![]() Minor Project Large Ground Finch |
![]() Large Ground Finch for Morph Target | ![]() Large Ground Finch Mudbox | ![]() Event Design ConceptI designed and made a textured and lit digital model of an event space and I completed design documents, event design renders & AutoCAD plans/measurements/notes/extended elevations/references details and dimensions. |
![]() Event Design ConceptA college project, this concept encompassed an architectural expo for Bjarke Ingels Group's (BIG) LEGO House. | ![]() Fuchsia GroanHigh poly 3ds Max figure and Mudbox Sculpt | ![]() Fuchsia ModelLow Poly 3D Model based on Fuchsia Groan from 'Gormenghast' by Mervyn Peake. |
![]() Fuchsia Model 3Low Poly 3D Model based on Fuchsia Groan from 'Gormenghast' by Mervyn Peake. |
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